How I Built This Site (With AI, Hugo, and Zero Patience)
The story of how I vibecoded a custom Hugo theme from scratch with ChatGPT, Gemini, and Claude.
Creative Research & Archives
I build games, tools, and experiments, and I release my own work as CC0 wherever I can. You don’t need permission - everything here is yours to take.
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The story of how I vibecoded a custom Hugo theme from scratch with ChatGPT, Gemini, and Claude.
Welcome to the new site. Here is what to expect.
It's me, wearing a VR headset and headphones with a red hoodie.
This paper covers an experiment that was undertook to see the difference between two ways of adding a second player to a VR game - through …
Similar to last year’s game, this game uses a mechanic that I discovered in Windows that makes for an interesting experience …
This was part of the Doctoral Consortium of CHI PLAY in 2020, in which a short summary of the work that was done and the future direction of …
This game was created at the beginning of the pandemic, and showcases a couple of mechanics that I find very interesting to use - …
A VR co-op game built for my PhD research into multi-modal play and co-presence.
This is one of my favourite games that I made, mostly for the fact that it uses a real voice actor and he did an amazing job with that …
This game is a local co-op multiplayer in the theme of Ying-Yang (hence the name). It was created by my friend and me for the first …
Nothing here yet. Check back later — or don't, I'm not your boss.