How I Built This Site (With AI, Hugo, and Zero Patience)
The story of how I vibecoded a custom Hugo theme from scratch with ChatGPT, Gemini, and Claude.
Creative Research & Archives
I build games, tools, and experiments, and I release my own work as CC0 wherever I can. You don’t need permission - everything here is yours to take.
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The story of how I vibecoded a custom Hugo theme from scratch with ChatGPT, Gemini, and Claude.
Welcome to the new site. Here is what to expect.
My doctoral thesis, supervised by David Millard and Tom Blount at the University of Southampton. The full text is available from Southampton …
It's me, wearing a VR headset and headphones with a red hoodie.
This paper covers an experiment that was undertook to see the difference between two ways of adding a second player to a VR game - through …
Similar to last year’s game, this game uses a mechanic that I discovered in Windows that makes for an interesting experience …
This was part of the Doctoral Consortium of CHI PLAY in 2020, in which a short summary of the work that was done and the future direction of …
This game was created at the beginning of the pandemic, and showcases a couple of mechanics that I find very interesting to use - …
A VR co-op game built for my PhD research into multi-modal play and co-presence.
This is one of my favourite games that I made, mostly for the fact that it uses a real voice actor and he did an amazing job with that …
This game is a local co-op multiplayer in the theme of Ying-Yang (hence the name). It was created by my friend and me for the first …
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